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This is Sony’s Spatial Reality Display, and you can buy one for $5,000 in November



Two days ago, I received a giant heavy metal wedge from Sony. The largest side contained a camera, and a 15.6-inch 4K screen.

I plugged it into a powerful gaming computer, and fired up the first demo. A tiny, intricately detailed Volkswagen Atlas materialized in front of my face — and when I pressed a button, it floated right up out of the screen. A couple minutes later, I was watching a 4-inch tall anime girl dance her heart out inside Sony’s contraption, tapping her feet atop a floor of hexagonal mirrors. It’s the magic of stereoscopic 3D.

The wedge is Sony’s new Spatial Reality Display, and it’s not remotely a new idea — it’s just the industry’s latest attempt to build a so-called “holographic display” for the content creators of the world who’d like to see their digital objects and designs appear in their physical space. Nor is it the least expensive at $5,000 — a 15.6-inch, 4K Looking Glass costs $3,000, and lets multiple people see those images simultaneously.

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But Sony says the combination of a high-speed face- and eye-tracking camera, real-time algorithms and extremely fine, precisely adjusted lenticular lenses provide a clearer image than any previous display. And while I don’t have a competitor to try side by side, and I can’t actually show you any examples on your 2D computer screen, Sony’s demoes were mostly pretty impressive.

A close-up video I shot while moving my phone, just to show how the lenticular lenses provide different perspectives for each eye.
GIF: Sean Hollister/The Verge

I have to admit, the illusion is easy to break. You’re looking into a virtual diorama roughly 13” by 6” by 5” by my estimates, and any virtual objects deeper or taller than that will simply get cut off by the edges of the display. If you lean in too close or too far to any side, Sony’s camera can’t track you and the 3D effect can twitch and disappear.

But that didn’t keep me from counting every cobblestone in a beautiful bistro scene, peering into the restaurant with its tiny wooden chairs and tables — each with their own curved metal armrests and individual slats — admiring details like the baskets of plants hanging from the lampposts and strings of colored lights spanning the street, and almost leaning far enough to see through the arch on the right.

Flat pictures do not do it justice. Imagine if this were a diorama in front of you.
Photo: Sean Hollister/The Verge.

Later, I got to gaze upon a Ghostbusters Ecto-1 in all its glory, with a full interior, twin-rimmed steering wheel, loads of gleaming chrome handles and trim reflecting a real-time light source, and 31 fully-functional lights including its spinning blinkers and rocket taillights. That demo (and the display) are also compatible with the Leap Motion for 3D gesture control, though I found it a little touchy.

Most of the demos were built in Unity, though Sony says it has an SDK for both Unity and Unreal, and says it should be easy to port VR content over from either platform. The company says the 500-nit 4K display supports 100 percent of the Adobe RGB color gamut, and while Sony does recommend at least an Intel Core i7-9700K and Nvidia GeForce RTX 2070 Super or better to drive the display, it does come with its own built in 2.1 speaker system that gets fairly loud (and has dedicated volume buttons at the top edge).

Sony says it’s already seeded the new display with engineers at companies including Volkswagen, filmmakers like its own Ghostbusters studio Ghost Corps, and “one of the largest architectural firms in the world” as well. But the company doesn’t want to limit potential adoption to partners — it’ll be opening direct sales to anyone who might want one at its own website in November.

You can use it as a flat monitor in a pinch, but the lenticular lenses make it seem quite low-res that way.
Photo: Sean Hollister/The Verge

You can also sign up to attend a virtual demo on October 22nd at 3PM ET, though I can’t imagine that will really help make up your mind about a display you need to see in 3D.


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RepTrak partners with Onclusive to combine reputation and PR data



RepTrak and Onclusive are announcing a partnership that Onclusive CEO Dan Beltramo said will combine corporate reputation tracking and PR analytics for the first time.

RepTrak, founded in 2004, helps businesses measure their reputations (and their competitors’ reputations) through a database of more than 1 million company ratings collected every year. Meanwhile, Onclusive (formerly known as AirPR) offers a variety of tools to analyze the impact of PR and earned media coverage on a company’s bottom line.

Those two areas might not sound dramatically different, but Beltramo said that for PR professionals, they represent two separate goals — and that RepTrak’s reputation data helps to fill in some of the areas that Onclusive was missing.

“We made our name in PR analytics, [measuring] what I would call bottom of the funnel,” he said. “It’s an important objective for PR: Are you driving sales? Are you driving downloads?”

By combining Onclusive’s data with RepTrak’s, Beltramo said they’re giving PR people “a good measure to shoot for at the top of the funnel” — and for some, improving reputation may be more important than driving sales: “At bigger companies with longer cycles and bigger issues, reputation is where the PR person’s psyche was focused.”

Conversely, he said that for a chief communications officer who’d previously paid more attention to high-level reputation, Onclusive’s provides more real-time data and tactical tools.

Beltramo added that there will be multiple stages to the partnership. First, the companies are working to present Onclusive’s media analytics in the RenTrak system. Eventually, information will be flowing in the opposite direction too, with Onclusive’s team figuring out how to incorporate RenTrak as well.

“I am pleased that our partnership with Onclusive will give our clients an even more proactive way to activate their reputation management efforts by using the RepTrak Platform to prioritize and diagnose opportunities and threats, then drill into the details of their media presence to take action,” said RepTrak CEO Kylie Wright-Ford in a statement. “The media and cultural environments are very dynamic right now, so companies need to have a complete set of accurate data to make the right decisions.”


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President Trump’s Twitter accessed by security expert who guessed password “maga2020!”



A Dutch security researcher says he accessed President Trump’s @realDonaldTrump Twitter account last week by guessing his password: “maga2020!”.

Victor Gevers, a security researcher at the GDI Foundation and chair of the Dutch Institute for Vulnerability Disclosure, which finds and reports security vulnerabilities, told TechCrunch he guessed the president’s account password and was successful on the fifth attempt.

The account was not protected by two-factor authentication, granting Gevers access to the president’s account.

After logging in, he emailed US-CERT, a division of Homeland Security’s cyber unit Cybersecurity and Infrastructure Security Agency (CISA), to disclose the security lapse. Gevers said the president’s Twitter password was changed shortly after.

A screenshot from inside Trump’s Twitter account. (Image: Victor Gevers)

It’s the second time Gevers has gained access to Trump’s Twitter account.

The first time was in 2016, when Gevers and two others extracted and cracked Trump’s password from the 2012 LinkedIn breach. The researchers took his password — “yourefired” — his catchphrase from the television show The Apprentice — and found it let them into his Twitter account. Gevers reported the breach to local authorities in the Netherlands, with suggestions on how Trump could improve his password security. One of the passwords he suggested at the time was “maga2020!” he said. Gevers said he “did not expect” the password to work years later.

Dutch news outlet RTL News first reported the story.

Trump’s account is said to be locked down with extra protections after he became president, though Twitter has not said publicly what those protections entail. His account was untouched by hackers who broke into Twitter’s network in July in order to abuse an “admin tool” to hijack high-profile accounts and spread a cryptocurrency scam.

A spokesperson for the White House and the Trump campaign did not immediately comment. A Twitter spokesperson did not comment on the record. A spokesperson for CISA did not immediately confirm the report.

Gevers has previously reported security incidents involving a facial recognition database used to track Uyghur Muslims and a vulnerability in Oman’s stock exchange.


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Fire Emblem: Shadow Dragon and the Blade of Light is getting its first English release



Fire Emblem: Shadow Dragon and the Blade of Light is launching in the US for the first time ever. The tactical roleplaying game, originally released in 1990, will be available on the Nintendo Switch for $5.99 on December 4th.

As the first game in the Fire Emblem series, Shadow Dragon and the Blade of Light stars Marth, a character best known Stateside for his appearance in Super Smash Bros. The Switch edition of the game will include fast-forward, rewind, and save state features.

It’s important to note that the release is for a limited time only, until the franchise’s 30th anniversary on March 31st, 2021. Shadow Dragon and the Blade of Light isn’t the first game to adopt such a strategy; rather, it appears to be building on a Disney Vault-type play on Nintendo’s part. Super Mario 3D World’s availability is also set to expire on March 31st of next year.

An anniversary edition — which includes a stylized physical NES box and a replica NES Game Pak art piece, in addition to an art book and download code — will be available for $49.99 at select retailers.


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