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Courtney Paige Nelson Offers ‘Insight’ Into Her Mental Health Struggles With ‘Saved Myself’



After going through hell and coming out on the other side, singer Courtney Paige Nelson tells her ‘story’ with her new EP, and she shares with us how she hopes her music helps others with similar mental health issues.

There’s always more to a pretty face than what meets the eye. Courtney Paige Nelson may have first gained fame as a finalist on America’s Next Top Model, but it’s been through her music that this captivating alt-pop singer has been able to really share her creative voice. Her music has also provided a way for her to show both her strength – and her vulnerability. Not afraid to put herself in her music, Courtney has detailed her past battles with depression, PTSD, and Discouraged BPD tendencies disorder in recent singles. In “Saved Myself,” out today, Courtney finishes her own tale. In the entrancing, dark pop bop, Courtney realizes the power that has always been within her, and in embracing this strength, she writes her own ‘Happily Ever After.’

Saved Myself” is the third part of “my story,” she tells HollywoodLife, concluding a trilogy started with her previous singles, “Sorry I’m Not Perfect” and “Better Now.” This new song is “the closing chapter to my story on my EP,” she says. “I wrote ‘Saved Myself’ as the song to explain how I was after going to treatment. I checked myself in by myself with no support system. No one to call while I was in there, no support system when I got out. It was a very hard time for me to realize I was taking charge of my emotions and mental health without anyone to lean on when I was there, and when I got out.”

Courtney Paige Nelson, unapologetic. (Courtney Paige Nelson)

“This song is as deep of an insight as you can get to how I was feeling when I got out of treatment,” she adds. “There’s a line in the song – ‘I guess you couldn’t keep up with my dark side, so I’m walking with my demons in the moonlight’ — and that is exactly what happened. So many people left my life when I went to treatment because, in society, we still have a major stigma with mental illness. People are scared of what they don’t understand and what they haven’t been exposed to or experienced for themselves.”

“It’s a scary thought to be a friend to someone who tried to take their own life because they felt they didn’t have anyone and went to treatment for it,” says Courtney. “Which is why I made this set of songs and why ‘Saved Myself’ is such an important part of that chapter. I want people to understand that having depression, having PTSD, having Discouraged BPD Tendencies is normal and just not talked about. That hitting rock bottom and feeling alone and scared is also normal.” But, Courtney adds that this song isn’t just about hitting the lows. It’s about reaching the highs afterward. “Saved Me” is, as she puts it, “about how you take control in getting the help you need. My hope is people hear my songs and my lyrics and are able to relate and feel ultimately less alone.”

Courtney Paige Nelson, one who gets vulnerable in her music.

Courtney’s story is one that many can relate to. Raised by a single mother who struggled with her own mental issues, Courtney’s upbringing was less than ideal. Kicked out of her home at age 17, she discovered a passion for music that led her to Los Angeles five years later. She picked up some modeling work, but things weren’t going too hot – until America’s Next Top Model came calling. Courtney landed a spot on the 23 rd cycle of the long-running reality television competition, eventually placing fourth overall. While she didn’t blow up the modeling world, this stint gave her music career a boost. Since then, she’s been able to perform all over the world, connecting with fans and sharing her captivating and intriguing voice.

Saved Myself” is out now.

Source : Hollywood Life Read More

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Netflix is developing a live action ‘Assassin’s Creed’ show



Netflix announced this morning that it’s partnering with Ubisoft to adapt the game publisher’s “Assassin’s Creed” franchise into a live action series.

The franchise jumps around in history, telling the story of a secret society of assassins with “genetic memory” and their centuries-long battle the knights templar. It has sold 155 million games worldwide and was also turned into a nearly incomprehensible 2016 film starring Michael Fassbender and Marion Cotillard, which underperformed at the box office.

The companies say that they’re currently looking for a showrunner. Jason Altman and Danielle Kreinik of Ubisoft’s film and television division will serve as executive producers. (In addition to working on adaptations of Ubisoft’s intellectual property, the publisher is also involved in the Apple TV+ industry comedy “Mythic Quest.”)

“We’re excited to partner with Ubisoft and bring to life the rich, multilayered storytelling that Assassin’s Creed is beloved for,” said Netflix’s vice president of original series Peter Friedlander in a statement. “From its breathtaking historical worlds and massive global appeal as one of the best selling video game franchises of all time, we are committed to carefully crafting epic and thrilling entertainment based on this distinct IP and provide a deeper dive for fans and our members around the world to enjoy.”

It sounds like there could be follow-up shows as well, with the announcement saying that Netflix and Ubisoft will “tap into the iconic video game’s trove of dynamic stories with global mass appeal for adaptations of live action, animated, and anime series.”

Netflix recently placed an eight-episode order for “Resident Evil,” another video game franchise that was previously adapted for the big screen. And it also had a big hit with its adaptation of “The Witcher,” which is based on a fantasy book series that was popularized via video games.


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Original Content podcast: ‘Lovecraft Country’ is gloriously bonkers



As we tried to recap the first season of HBO’s “Lovecraft Country,” one thing became clear: The show is pretty nuts.

The story begins by sending Atticus “Tic” Freeman (Jonathan Majors), his friend Leti Lewis (Jurnee Smolett) and his uncle George (Courtney B. Vance) on a road trip across mid-’50s America in search of Tic’s missing father. You might assume that the search will occupy the entire season, or take even longer than that; instead, the initial storyline is wrapped up quickly.

And while there’s a story running through the whole season, most of the episodes are relatively self-contained, offering their own versions on various horror and science fiction tropes. There’s a haunted house episode, an Indiana Jones episode, a time travel episode and more.

The show isn’t perfect — the writing can be clunky, the special effects cheesy and cheap-looking. But at its best, it does an impressive job of mixing increasingly outlandish plots, creepy monsters (with plentiful gore) and a healthy dose of politics.

After all, “Lovecraft Country” (adapted form a book by Matt Ruff) is named after notoriously racist horror writer H.P. Lovecraft, but it focuses almost entirely on Black characters, making the case that old genres can be reinvigorated with diverse casts and a rethinking of political assumptions.

In addition to reviewing the show, the latest episode of the Original Content podcast also includes a discussion of Netflix earnings, the new season of “The Bachelorette” and the end of Quibi.

You can listen in the player below, subscribe using Apple Podcasts or find us in your podcast player of choice. If you like the show, please let us know by leaving a review on Apple. You can also follow us on Twitter or send us feedback directly. (Or suggest shows and movies for us to review!)

And if you’d like to skip ahead, here’s how the episode breaks down:
0:00 Intro
0:36 Netflix discussion
3:18 “The Bachelorette”
6:30 Quibi
14:35 “Lovecraft Country” review
31:32 “Lovecraft Country” spoiler discussion


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The short, strange life of Quibi



“All that is left now is to offer a profound apology for disappointing you and, ultimately, for letting you down,” Jeffrey Katzenberg and Meg Whitman wrote, closing out an open letter posted to Medium. “We cannot thank you enough for being there with us, and for us, every step of the way.”

With that, the founding executives confirmed the rumors and put Quibi to bed, a little more than six months after launching the service.

Starting a business is an impossibly difficult task under nearly any conditions, but even in a world that’s littered with high-profile failures, the streaming service’s swan song was remarkable for both its dramatically brief lifespan and the amount of money the company managed to raise (and spend) during that time.

A month ahead of its commercial launch, Quibi announced that it had raised another $750 million. That second round of funding brought the yet-to-launch streaming service’s funding up to $1.75 billion — roughly the same as the gross domestic product of Belize, give or take $100 million.

“We concluded a very successful second raise which will provide Quibi with a strong cash runway,” CFO Ambereen Toubassy told the press at the time. “This round of $750 million gives us tremendous flexibility and the financial wherewithal to build content and technology that consumers embrace.”

Quibi’s second funding round brought the yet-to-launch streaming service’s funding up to $1.75 billion — roughly the same as the gross domestic product of Belize, give or take $100 million.

From a financial perspective, Quibi had reason to be hopeful. Its fundraising ambitions were matched only by the aggressiveness with which it planned to spend that money. At the beginning of the year, Whitman touted the company’s plans to spend up to $100,000 per minute of programming — $6 million per hour. The executive proudly contrasted the jaw-dropping sum to the estimated $500 to $5,000 an hour spent by YouTube creators.

For Whitman and Katzenberg — best known for their respective reigns at HP and Disney — money was key to success in an already crowded marketplace. $1 billion was a drop in the bucket compared to the $17.3 billion Netflix was expected to spend on original content in 2020, but it was a start.

Following in the footsteps of Apple, who had also recently announced plans to spend $1 billion to launch its own fledgling streaming service, the company was enlisting A-List talent, from Steven Spielberg, Guillermo del Toro and Ridley Scott to Reese Witherspoon, Jennifer Lopez and LeBron James. If your name carried any sort of clout in Hollywood boardrooms, Quibi would happily cut you a check, seemingly regardless of content specifics.

Quibi’s strategy primarily defined itself by itself by its constraints. In hopes of attracting younger millennial and Gen Z, the company’s content would be not just mobile-first, but mobile-only. There would be no smart TV app, no Chromecast or AirPlay compatibility. Pricing, while low compared to the competition, was similarly off-putting. After a 90-day free trial, $4.99 got you an ad-supported subscription. And boy howdy, were there ads. Ads upon ads. Ads all the way down. Paying another $3 a month would make them go away.

Technological constraints and Terms of Service fine print forbade screen shots — a fundamental understanding of how content goes viral in 2020 (though, to be fair, one shared with other competing streaming services). Amusingly, the inability to share content led to videos like this one of director Sam Raimi’s perplexingly earnest “The Golden Arm.”

It features a built-on laugh track from viewers as Emmy winner Rachel Brosnahan lies in a hospital bed after refusing to remove a golden prosthetic. It’s an allegory, surely, but not one intentionally played for laughs. Many of the videos that did ultimately make the rounds on social media were regarded as a curiosity — strange artifacts from a nascent streaming service that made little sense on paper.

Most notable of all, however, were the “quick bites” that gave the service its confusingly pronounced name. Each program would be served in 5-10 minute chunks. The list included films acquired by the service, sliced up into “chapters.” Notably, the service didn’t actually purchase the content outright; instead, rights were set to revert to their creators after seven years. Meanwhile, after two years, content partners were able to “reassemble” the chunks back into a movie for distribution.


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